Always N Medium Construct (Host)
Init -5 (-5 Dex); Senses Darkvision 300 feet, Superior Low-Light Vision, Shared Sensors; Listen 20+5); DR 2/adamantine
Immune blindness, deafness, petrification, polymorph, construct immunities
Resist acid 5, cold 30, electricity 10, fire 30, sonic 5
Weakness Operator Dependent, Structural Vulnerability
Ranged rifle arm -5 (2d8/x3)
Space 5 ft.; Reach 5 ft. (Tall)
Base Atk 1 rounds. One minute later, the occupant suffers 2 points of Constitution damage.
Eject Occupant (Ex) As a free or immediate action, an authorized creature can command a willing battlesuit to expel its occupant into the specified adjacent square. When destroyed, a battlesuit automatically ejects its occupant. The moment an occupant no longer fits within a battlesuit, it is similarly ejected.
Buff (Ex) battlesuits gain an extra 5 hit points.
Ectostatic Layer (Ex) Ethereal and incorporeal creatures cannot pass through a functioning terran battlesuit to attack or otherwise touch anything inside of it.
Equipment Factors (Ex) A willing terran battlesuit can be affected by any beneficial spell or effect that affects objects. For the purpose of beneficial or harmless effects, the construct itself doubles as armor worn by both itself and its occupant, while its natural weapons double as manufactured weapons and its shield doubles as a manufactured shield. Much like an attended object, the construct may share the beneficial effects of applicable magic items, spells, spell-like abilities, supernatural abilities and extraordinary abilities (such as any spell resistance), that a willing occupant might have.
Life Support (Ex) A terran battlesuit creates an ideal atmosphere within itself for a typical human, filtering the needed substances from the surrounding environment when not in a vacuum. In a vacuum, the suit can sustain a typical human occupant for a number of hours equal to the suit’s own undamaged hit point total.
Operator Dependent (Ex) Without a creature to occupy and manipulate them, a Construct with the Host subtype may not take standard or full-round actions or use weapons. In the absence of such an occupant, a willing Construct of this type will still follow the commands it receives from other authorized creatures. In addition, these constructs have no base attack bonus progression.
Planar Link (Su) Whenever an occupied terran battlesuit or its occupant is teleported or leaves a plane by any means, both of them travel to the same destination at the same time in the same configuration.
Shared Saves (Ex) Whenever a Construct with the Host subtype makes a saving throw while it has a willing occupant inside of it, it does so using the best modifier as found between itself and the occupant. In addition, if one of them has a form of Evasion or Mettle, they both do.
Shared Sensors (Ex) Integrated cameras and microphones provide a terran battlesuit and any occupant it might have, with a +8 circumstance bonus to Listen and Spot checks. A willing terran battlesuit shares its senses with its occupant, each using their own skill ranks, feats and mental ability scores. If one of them perceives a threat, they both do. To catch either of them flat-footed, a creature must evade their combined notice. In addition, if one of them has a form of Uncanny Dodge, they both do.